My name is Marlin Küppers. I studied “Animation and Game” at the “Hochschule Darmstadt” for 6 semesters. During this time, I made 5 games within a project group of two to five people and one by myself as my bachelor thesis.
I am familiar with different sections of game development, including art, programming and game design. In my time at the university, I proved myself in working in a team. Furthermore I showed that I am fast at learning new tools and technologies. I like the challenge to adapt existing art styles as well as developing new ones.
Additionally, I gathered experience with industry related real time Applications development in my jobs at NMY and Pixomondo. This includes working with a variety of virtual reality and touch devices.
Feel free to contact me, if you have any questions.